local buffs = {"Abomination's Might","Trueshot Aura","Blessing of Might","Unleashed Rage"}
local noBuff  =true;
for _, buff in pairs(buffs) do
    if UnitBuff("player", buff) then
        noBuff=false
        break
    end
end
if (noBuff) then
    return IconSpell(19506);
end